I started my career as an airbrushing and comic artist. My formation in fine arts earned me national comic awards (2nd place Drakul 2007: Moscas y Dragones), my paintings were also featured in films and television. But ultimately fell in love with the initial creative stages of design and decided to study concept art & game developing in the Superior School of Professional Drawing. As a designer I strive to bring both realism and awe into my work, paying attention to every detail in order to achieve a solid result.
I'm currenttly available for both freelance work and in-house opportunities
Real time lighting rendering for industrial and decorative applications, using Relux
I have a wide experiece as freelance, collaborating assiduously with mussicians, web press, miniature wargamming companies and indie game developers.
Catalog design, product photography and packaging
Custom printable art including illustration and photo retouch
Personal painting teacher, specializing in watercolor
Modelling and rendering technical lighting proyects.